Enchancement Mod para Minecraft 26.3
Um mod que reformula completamente o sistema de encantamento vanilla
Enchancement
Enchancement is a mod that aims to completely overhaul vanilla Minecraft's enchanting system, along with some other adjacent mechanics.
Enchancement currently adds 34 unique and fun enchantments to the game:
Helmet Enchantments:

- Assimilation: Automatically consumes food when you're hungry while out of combat, prioritizing off hand. Food and drinks are consumed faster.
- Perception: Increases visibility in the dark and causes mobs to be seen through walls.
- Veil: Decreases monster detection range and hides your name behind walls.
Chestplate Enchantments:
- Adrenaline: Increases movement speed and reduces damage taken proportional to missing health.
- Amphibious: Increases underwater mining and movement speed. Decreases air consumption underwater and time spent on fire. Immediately extinguishes you and allows usage of Riptide for some time after leaving water.
- Strafe: Pressing [Left Shift] launches you in your movement direction.
- Wardenspine: Harms and blinds attackers and greatly decreases damage taken from behind.
Leggings Enchantments:
- Dash: Pressing [Left Control] in the air launches you forward.
- Gale: Allows you to jump more times in the air. Holding [Space] allows you to briefly glide.
- Slide: Holding [Left Control] while grounded causes you to slide constantly. Pressing [Left Control] in the air causes you to slam toward the ground, knocking back mobs and negating fall damage.
Boots Enchantments:
- Buoy: Causes you to walk on fluids, descending via sneaking. Holding jump while submerged or [Space] while wet propels you upward. Prevents floating. Grants a speed boost for some time after leaving water.
- Bouncy: Negates fall damage. Launches you upward upon landing while not sneaking. Sneaking, moving, or bouncing will charge a super jump that can be released by jumping while holding [Space].
- E-Speed: Sprinting while grounded builds up an E-Meter, increasing your movement speed. Holding [Space] while at full power allows you to float.
- Sticky: Allows sliding down and jumping off walls. Leaves a trail of honey where you walk that slows mobs.
Sword Enchantments:
- Berserk: Increases damage dealt proportional to missing health.
- Frostbite: Freezes attacked mobs. When killed, turns them into ice statues that can be moved or shattered, launching ice shards that freeze other mobs.
Bow Enchantments:
- Chaos: Gives arrows a random negative potion effect, or positive if sneaking.
- Delay: Arrows will pause after shooting, building up damage over time. Can be launched prematurely by punching, and additionally redirected by sneaking.
- Phasing: Causes arrows to have no gravity and phase through blocks and shields, upon which they regain gravity.
Crossbow Enchantments:
- Brimstone: Fires a piercing laser that ignores armor and increases damage with charge and distance. Costs health to fire.
- Scatter: Allows Amethyst Shards to be loaded which explode into a burst of projectiles.
- Torch: Allows rapid firing of Torches that ignite shot mobs. Torches that land on a block will be placed if fired while sneaking. The Crossbow can only load Torches.
Trident Enchantments:
- Leech: Regenerates health when dealing damage. Thrown Tridents will temporarily stick to mobs and deal damage.
- Warp: Teleports you to the location of the Trident if it didn't hit a mob.
Mace Enchantments:
- Meteor: Causes smash attacks to ignite attacked mobs and pull them down. Allows charging to launch you upward, damaging and igniting nearby mobs.
- Thunderstruck: Direct attacks chain to nearby mobs. Allows charging to launch you forward and briefly float. Punching while floating causes you to dash forward and smash into the ground.
Pickaxe Enchantments:
- Burrowing: Mines blocks in a wide area while not sneaking. Increases damage dealt proportional to the attacked mob's armor.
- Extracting: Extracts materials from connected ores while not sneaking, leaving the stone behind.
Axe Enchantments:
- Beheading: Increases damage dealt with headshots. Slain mobs have a chance to drop their head.
- Lumberjack: Connected logs will also be destroyed while not sneaking. Increases effectiveness against Shields.
Shovel Enchantments:
- Burrowing: Mines blocks in a wide area while not sneaking. Increases damage dealt proportional to the attacked mob's armor.
- Scooping: Increases mob drops and damage dealt. Using on a mob will bury it if the ground below is soft enough.
Hoe Enchantments:
- Apex: Increases damage dealt. Attacking from a distance always results in a critical hit.
Fishing Rod Enchantments:
- Disarm: Steals or disables a latched mob's held item.
- Grapple: Allows the Fishing Bobber to latch onto blocks. Launches you toward that block upon release. Reels in mobs with more strength.
Everything Enchancement adds is configurable:
- Disallowed Enchantments:
- Removes most vanilla enchantments from the game. Enchancement tries to make choosing your enchantments more fun and engaging by replacing many of the stat change enchantments with enchantments that grant the player unique abilities.
- Overhaul Enchanting
- Replaces the Enchanting Table UI with a new version that removes the RNG involved in enchanting; you may simply choose the enchantments you wish to have.
- Enchanting Tables require Chiseled Bookshelves with Enchanted Books in them to access their enchantments.
- Enchanting items has an additional material cost related to the item being enchanted (for example, Diamond equipment's material cost is Diamonds).
- Bookshelves reduce the experience, lapis lazuli, and material cost of enchanting.
- Villagers only sell unenchanted items.
- Various types of Enchanted Books spawn much more commonly in specific structures.
- Helmet Enchantments - Nether Fortresses
- Chestplate Enchantments - Trial Chambers
- Leggings Enchantments - Ancient Cities
- Boots Enchantments - Desert Pyramids
- Sword Enchantments - Dungeons
- Spear Enchantments - Strongholds
- Bow Enchantments - Jungle Pyramids
- Crossbow Enchantments - Pillager Outposts
- Trident Enchantments - Ocean Ruins
- Mace Enchantments - Trial Chambers (Ominous Vault)
- Mining Tool Enchantments - Ruined Portals
- Pickaxe Enchantments - Mineshafts
- Axe Enchantments - Bastions
- Shovel Enchantments - Buried Treasure Chests
- Hoe Enchantments - Village Houses
- Fishing Rod Enchantments - Shipwrecks
- Enchanted Book Grinding
- Enchantments can be transferred off of enchanted items and on to books using a grindstone.
- Enchanted Books cannot be applied to tools in an anvil.
- Levelless Enchantments
- Removes levels from enchantments; the maximum level for all enchantments is 1.
- Enchantments act as if they were their original maximum level.
- Enchantments on gear made from materials easier to obtain (such as Stone, Iron, and Leather) are weaker.
- Enchantment Limit
- Forces items to only allow one enchantment.
- All enchantments are equally weighted and selectable during generation.
- Disable Durability
- Items no longer have durability.
- Items in the enchancement:breakable tag will always have durability regardless of config setting.
- Items in the enchancement:unbreakable tag will never have durability regardless of config setting.
- Anvils will not break when used, and will respect the above tags.
- Enhance Mobs
- Mobs will spawn with random enchantments.
- Mobs will use active enchantment abilities.
- Rebalance Consumables
- Arrows shot by players will drop on the ground after hitting an entity.
- Ender Pearls deal no damage upon use.
- (Enchanted) Golden Apples can only be consumed when hungry.
- Rebalance Effects
- Instant Health, Instant Damage, Strength, and Weakness are less potent.
- Turtle master gives 1 less level of Resistance.

Como instalar Enchancement
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 26.1–26.3 on Fabric or NeoForge automatically, together with its dependencies: Dependency, Forgified Fabric API, Fabric API.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Fabric or NeoForge
The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file enchancement-fabric-26.3-r4.jar (2.1 MB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Dependency, Forgified Fabric API, Fabric API.
Launch the loader profile
Open “Mods” in the main menu: Enchancement should be in the list.
On a server
A server on Fabric or NeoForge
The mod only works on a server with the same loader and game version, for example 26.3.
File goes into the server’s mods folder
Stop the server, put the mod file into the mods folder and start the server again.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
Versões
Com dependências
| Minecraft | Loader | Arquivo | Data | Ações |
|---|---|---|---|---|
| 26.2 | NeoForge | 26.22.1 MB | ||
| 26.3 | Fabric | 26.32.1 MB 2 | ||
| 26.1.2 | NeoForge | 26.1.22.1 MB | ||
| 26.1.2 | Fabric | 26.1.22.1 MB | ||
| 26.2 | Fabric | 26.22.1 MB | ||
| 26.3 | Fabric | 26.32.1 MB | ||
| 26.3 | Fabric | 26.32.1 MB | ||
| 26.2 | Fabric | 26.22.1 MB |
O que é necessário para funcionar
- Dependencyobrigatório
- Forgified Fabric APIobrigatório
- Fabric APIobrigatório
- MidnightLibjá incluído
- Dependencyobrigatório
Avaliações
Seja o primeiro a avaliar Enchancement


