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FS shaders for Minecraft 26.2

Cinematic shaders for Iris & OptiFine (1.21): physically-based scattering skies, soft sun/moon shadows, volumetric light, reflective water, waving foliage, bloom, and filmic color grading — plus a gravitationally-lensed black hole in the End.

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Updated
Updated 04.09.2026

About FS shaders shaders

FS shaders

A lightweight, performance-first shader pack for Minecraft Java Edition. The goal is realistic lighting — soft shadows, reflective water, wet weather, moving foliage — while staying fast enough for mid-range hardware. Built for the OptiFine / Iris pipeline.

FS shaders — screenshot 2

Add a screenshot or two here — the reflective-water sunset shot makes a strong lead image.

Features

Soft shadows — Percentage-Closer Filtering with slope-scaled bias and shadow distortion for smooth edges and extra resolution near the player. Reflective water & glass — screen-space reflections with analytic wave-normal ripples. Fresnel makes water dark when viewed head-on and mirror-like at grazing angles. Rain wetness — when it rains, flat, sky-exposed surfaces darken, gain gloss, and reflect both the sun/moon and nearby torch light. Melting ice — reflects roughly 3× stronger than water, with a slow, half-liquid surface. Dynamic sky — time-of-day gradient plus procedural clouds that thicken and desaturate toward gray during storms. Wind — leaves flutter with traveling gust fronts, grass and plants sway from the base, and sand gets a subtle shimmer. ACES tonemapping in a full linear-light pipeline.

Performance

A hybrid deferred pipeline shades each screen pixel once, with aggressive early-outs (reflections skip non-reflective pixels, shadow work is skipped where it can't matter) and no heavy volumetric raymarching. Built to run at high FPS on mid-range GPUs. Graceful fallbacks keep the pipeline from black-screening if a feature can't run on your setup.

Requirements

Minecraft Java Edition OptiFine or Iris (with Sodium) GLSL 120-compatible GPU

Installation

Download the .zip — do not unzip it. Place it in .minecraft/shaderpacks. In game: Options → Video Settings → Shaders, then select FS shaders.

Feedback

Bug reports and suggestions are welcome — tell me your GPU and Minecraft/Iris (or OptiFine) version so issues are easy to reproduce.

FS shaders — screenshot 3

How to install FS shaders

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the shaders for Minecraft 26.2 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Install Iris or OptiFine

    Without a shader mod the game cannot see shaders. Install it for the same Minecraft version.

  2. Download the shader archive

    Pick the file FS-shaders.zip (17 MB) and do not unpack it.

  3. Put it in the shaderpacks folder

    “Options”, then “Video Settings”, then “Shader Packs”, then “Open Shader Pack Folder”, and drag the archive there.

  4. Select the shaders

    In the same window, click the pack name and “Apply”.

Versions

With dependencies

MinecraftLoaderFileDateActions
26.2Iris, OptiFine26.217.1 MB 4—

FAQ

Which Minecraft versions does FS shaders work on?

Only Minecraft 26.2: there are no files for other versions.

What do I need to run FS shaders?

Shaders are loaded through Iris or OptiFine: without one of them the game cannot see them.

Where can I download FS shaders safely?

On this page: the file FS-shaders.zip (17 MB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 9c153e218e4f8a2bf91faf6353c39601f3004ee1.

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