Inductive Logistics Mod for Minecraft 1.12.2
Advanced transport, sorting & storage for items & fluids
About the Inductive Logistics mod
This mod brings some features of my earlier mod Inductive Automation to Minecraft 1.11 with some changes and some new features. Its recommended for use in modpacks.
Features:

- Item & Fluid transport pipes where the contents are passed on from one pipe to the next along a predefined path similar to conveyor belts.
- Pipe Filters with many functions. Except for the usual blacklist, NBT, oreDict, etc. there is also a stock-keeping function which is often very useful for distributing items over multiple inventories.
- Universal Pipes for both Items and Fluids that will move them instantly to their destination without internal storage. In combination with Filters they can be very powerful.
- Fluid Tanks in multiple sizes that allow filling or draining fluid containers inside and can be used as fluid containers them self when harvested. Also their fluid type can be locked so they won't accept other fluids even when empty.
- Item Buffers in multiple sizes. What's very special about them is that you can adjust the amount of available slots in their inventory and even the stack limit to whatever you need. This also means that Items can be stacked higher than normal in there.
- Auto Crafter that uses a side access pattern allowing higher recipe flexibility and prevents stocking unnecessary high quantities of in-between-products (there's also a handy portable version).
- Portable device to remote access the inventory of a linked block, no matter where (and in which dimension) you are, as long as the block is loaded. Including filtered automatic transfer of items.
- Simple but powerful pipe covering system: Any solid full cube block can be used (even glass) and the pipes will inherit properties like light emission, explosion resistance, being wither-proof, ...
- High configurability: Almost everything from pipe extraction rates to tank sizes and even crafting recipes can be edited in the config file. So you can tune this mod optimally for the needs of your mod pack.
- I also tried to make this mod as performance friendly as possible. If you plan building massive pipe networks with a lot of items constantly moving though, there is a (server side) config option to turn off visibility of moving items in pipes to prevent network lag.
Installation:
- Setup Minecraft with Forge.
- Download this mod and the required version of CD4017BE_lib
- put both .jar files into the mods folder of your Minecraft Forge installation
Notice: not all versions of CD4017BE_lib will work. The change log description will tell you which version is required (under section Dependencies). In case you also want to install some of my other mods and they require a different version then use the newer one.
It's highly recommended to have JEI installed.
Also check out my other mods for MC-1.11 & MC-1.12:
- Automated Redstone
Releases:
This mod is currently available for:
- MC-1.11.2: full features & support
- MC-1.12.2: full features & support
You can find the files here. The latest version is usually recommended unless marked as beta.
Permission for use:
You are allowed to use this mod for any Modpack, Server, Youtube Project, etc. If you are providing a copy of the mod's binary data somewhere else that is public available (public modpacks for example), please mention the Author somewhere and provide a link from where you originally got the file(s).
How to install Inductive Logistics
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.11.2–1.12.2 on Forge automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Forge
The loader must match the game version of the mod file, for example Minecraft 1.12.2. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file InductiveLogistics-1.12.2-1.3.5.jar (315 KB) for your game version.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: Inductive Logistics should be in the list.
Minecraft 1.12.2 runs on Java 8: with a different Java version the game may close right after launch.
Versions
With dependencies
| Minecraft | Loader | File | Date | Actions |
|---|---|---|---|---|
| 1.12.2 | Forge | InductiveLogistics-1.12.2-1.3.5.jar315 KB | ||
| 1.12.2 | — | InductiveLogistics-1.12.2-1.3.3.jar311 KB | ||
| 1.11.2 | — | InductiveLogistics-1.11.2-0.3.0.jar245 KB |
FAQ
Which Minecraft versions does Inductive Logistics work on?
There are files for 1.12.2, 1.11.2. The newest is 1.12.2.
Is Inductive Logistics for Forge or Fabric?
Only for Forge: 1.12.2. There are no files for Fabric or NeoForge: a mod for another loader will not start.
Does Inductive Logistics need other mods?
The author lists no required dependencies: the Forge loader is enough.
Which Java does Inductive Logistics need?
Minecraft 1.12.2 runs on Java 8. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download Inductive Logistics safely?
On this page: the file InductiveLogistics-1.12.2-1.3.5.jar (315 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 1dff81528217bbd445253623da929f06b7536aa0.
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