About the Hide Experimental Warning mod
Hide Experimental Warning, as the name suggests, hides the experimental settings warning when creating or loading a modded world. Due to the nature of modding, experimental settings are pretty much always included in a mod collection. It is well known that a world contains features that might be changed at any moment via updates. This mod makes it so that the screen won't show up every time you load a world with mods. Helps in maintaining sanity :)
Initially created to hide the warning in my own development environment, and thought it couldn't hurt to release it as a feature for in production as well. The mod also hides the yellow experimental text/triangle from the world list.
The following screens will be hidden:
In the world list, the yellow triangle will be hidden:
And in newer versions, the Experimental text will be hidden:
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
How to install Hide Experimental Warning
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.20.1–26.3 on Fabric, Forge, NeoForge or Quilt automatically, together with its dependencies: Collective.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Fabric, Forge, NeoForge or Quilt
The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file hideexperimentalwarning-26.3.0-1.3.jar (18 KB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it. Required dependencies go there too: Collective.
Launch the loader profile
Open “Mods” in the main menu: Hide Experimental Warning should be in the list.
Hide Experimental Warning works on the player’s side only: there is no need to install it on a server.
Versions
With dependencies
| Minecraft | Loader | File | Date | Actions |
|---|---|---|---|---|
| 26.3 | Fabric, Forge, NeoForge, Quilt | 26.317.9 KB | ||
| 26.2 | Fabric, Forge, NeoForge, Quilt | 26.217.9 KB | ||
| 1.21.1 | Fabric, Forge, NeoForge, Quilt | 1.21.118.2 KB 1 | ||
| 1.20.1 | Fabric, Forge, NeoForge, Quilt | 1.20.113.9 KB | ||
| 26.3 | Fabric, Forge, NeoForge, Quilt | 26.317.9 KB | ||
| 26.2 | Fabric, Forge, NeoForge, Quilt | 26.220.8 KB | ||
| 26.1.2 | Fabric, Forge, NeoForge, Quilt | 26.1.220.9 KB | ||
| 26.1.1 | Fabric, Forge, NeoForge, Quilt | 26.1.120.9 KB |
What it needs to run
- Collectiverequired
FAQ
Which Minecraft versions does Hide Experimental Warning work on?
There are files for 1.20.1–26.3, 7 versions in total. The newest is 26.3.
Is Hide Experimental Warning for Forge or Fabric?
There are files for Fabric: 1.20.1–26.3, for Forge: 1.20.1–26.3, for NeoForge: 1.20.1–26.3 and for Quilt: 1.20.1–26.3.
What does Hide Experimental Warning need to work?
Required: Collective. Without it the mod will not start: dependencies go into the same mods folder.
Do I need to install Hide Experimental Warning on a server?
No. Hide Experimental Warning works on the player’s side only: there is no need to install it on a server.
Where can I download Hide Experimental Warning safely?
On this page: the file hideexperimentalwarning-26.3.0-1.3.jar (18 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 8b73533f63f07678b37a434a89cd020945f89e55.
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