Endercon Mod for Minecraft 1.21.1, 1.21
Revamp of the end generation with an emphasis on level design, traversal and variety
About the Endercon mod

An end generation datapack with an emphasis on level design
Looking for an end dimension which feels interesting and fun to walk and traverse, and doesnt use blocks which feel out of place
The terrain has been shaped with traversal at its goal, expecting players to use enderpearls to be able to get across all islands safely and without needing to use execessive amounts of blocks just to continue
All the end biomes have been reimagined to fit to the terrain types along with 2 new biomes
End midlands and End highlands:
Both have become massive islands separated from the rest of the islands, here is where all end cities are located, you can find small caves filled with glow lichen, after all lichen in real life has proven to survive even in outer space
End barrens:
The most common biome, it features multiple layers of islands stacked together and a lot of chorus fruit
Small end islands:
Very desolated areas where all that remains are the small islands very low, you can see lamp post with glowstone in the distance that were build by people long ago, serving as beacons to help you not get lost
The end:
Apart of being the biome at the center where the dragon resides, it is now also the biome for lone islands around the small end islands, they are filled with rubble and ruins of long fallen structures, you can find barrels around this ruins with a few useful materials for traversing
End hallows:
A new biome from endercon, this is where the very tall islands that tower over all are found, they reach far up into the end borders, and feature ruins as well as mysterious obsidian totems that appear to try to mimic the enderman
End Skies:
A new biome from endercon, at the highest altitudes you will find this biome were phantoms can spawn
End Depths:
A new biome from endercon, at the lowest altitudes you will find this biome were endermites spawn
How to install Endercon
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.20.5–26.3 on Fabric, Forge, NeoForge or Quilt automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Fabric, Forge, NeoForge or Quilt
The loader must match the game version of the mod file, for example Minecraft 26.3. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file endercon-4.0.jar (626 KB) for your game version and loader.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: Endercon should be in the list.
Versions
With dependencies
| Minecraft | Loader | File | Date | Actions |
|---|---|---|---|---|
| 26.3 | Fabric, Forge, NeoForge, Quilt | endercon-4.0.jar626 KB 1 | ||
| 1.21 | NeoForge, Forge | Endercon 1.20.5-1.21.3+ [NeoForge/Forge]318 KB |
FAQ
Which Minecraft versions does Endercon work on?
There are files for 1.20.5–26.3, 7 versions in total. The newest is 26.3.
Is Endercon for Forge or Fabric?
There are files for Fabric: 26.3, for Forge: 1.20.5–26.3, for NeoForge: 1.20.5–26.3 and for Quilt: 26.3.
Does Endercon need other mods?
The author lists no required dependencies: the Fabric, Forge, NeoForge or Quilt loader is enough.
Where can I download Endercon safely?
On this page: the file endercon-4.0.jar (626 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: cdd766243e13210b9fae48c0afc521800ba53b32.
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