Dungeons Libraries Mod for Minecraft 1.16.5, 1.19.2
A library mod for the Dungeons Suite
About the Dungeons Libraries mod
The library mod for the Dungeons Suite.
Features
Builtin Enchantments
Armor and weapons can be given builtin enchantments. These builtin enchantments are treated like an actual enchantment, but can not be taken off using conventional means. They also have the capability of breaking the level limit of enchantments for 1 piece of equipment. No way to actually add builtin enchantments is added here. Other mods should provide their own systems for builtin enchantments. The primary user for this will be Dungeons Gear, which will utilise this system for armors and gilded enchants.
Summoning
Mobs and items can summon creatures. The summoning/summoner capability allows to maintain these relationships. The mod also provides additional helper methods to handle various game systems, like damage and target selecting.
Ability Helper
An ability helper is added, to create more power when selecting a target. These help determine if a mob or player is a potential target. Primarily used by the AoEHelper.
Area of Effect (AoE) Helper
This helper provides several helper methods that allow for quickly applying a piece of code to specific targets within a set distance. Specific features include:
- Limiting the number of targets
- Blockpos Origin or LivingEntity Origin.
- Distance calculations
How to install Dungeons Libraries
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 1.16.5–1.19.2 on Forge automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install Forge
The loader must match the game version of the mod file, for example Minecraft 1.19.2. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file dungeons_libraries-1.19.2-3.0.12-beta-all.jar (769 KB) for your game version.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: Dungeons Libraries should be in the list.
Minecraft 1.19.2 runs on Java 17: with a different Java version the game may close right after launch.
Versions
With dependencies
| Minecraft | Loader | File | Date | Actions |
|---|---|---|---|---|
| 1.19.2 | Forge | dungeons_libraries-1.19.2-3.0.12-beta-all.jar769 KB | ||
| 1.19.2 | Forge | dungeons_libraries-1.19.2-3.0.10-beta.jar612 KB | ||
| 1.16.5 | — | dungeons_libraries-1.16.5-0.0.14-beta.jar541 KB 1 |
FAQ
Which Minecraft versions does Dungeons Libraries work on?
There are files for 1.19.2, 1.16.5. The newest is 1.19.2.
Is Dungeons Libraries for Forge or Fabric?
Only for Forge: 1.19.2. There are no files for Fabric or NeoForge: a mod for another loader will not start.
Does Dungeons Libraries need other mods?
The author lists no required dependencies: the Forge loader is enough.
Which Java does Dungeons Libraries need?
Minecraft 1.19.2 runs on Java 17. If the game closes right after launch, the usual cause is the wrong Java version in the profile settings.
Where can I download Dungeons Libraries safely?
On this page: the file dungeons_libraries-1.19.2-3.0.12-beta-all.jar (769 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 4df66f3df472c1857d3579fee6d6e78233a1b64c.
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