Atlas API Mod for Minecraft 26.1.2
Datadriven Texture Solution | API for Runtime Atlases
Atlas API
Provides an API for generating atlases during game runtime (including datadriven textures), and helpers for loading custom item models using the dynamic atlas sprites
Developers:
Find Documentation Here
Examples
See Example usage in Iron's Gems n Jewelry
How to install Atlas API
With Millida Launcher
Install Millida Launcher
The launcher is free: download it at millida.net/launcher and sign in with any nickname.
Click “Install” on this page
The launcher opens and installs the mod for Minecraft 26.1.2 on NeoForge automatically.
Launch the game
A profile with it appears in the launcher: click “Play”.
Manually
Install NeoForge
The loader must match the game version of the mod file, for example Minecraft 26.1.2. After installing it, a separate profile appears in your launcher.
Download the file for your version
In the version list above, pick the file atlas_api-26.1.2-1.2.0.jar (33 KB) for your game version.
Put it in the mods folder
The folder is inside .minecraft (Windows: %appdata%\.minecraft\mods). If it does not exist, create it.
Launch the loader profile
Open “Mods” in the main menu: Atlas API should be in the list.
Versions
With dependencies
| Minecraft | Loader | File | Date | Actions |
|---|---|---|---|---|
| 26.1.2 | NeoForge | atlas_api-26.1.2-1.2.0.jar32.5 KB 4 |
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