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TNT Datapack for Minecraft 1.21.1, 1.16.5

Adds 5 destructive TNTs along with a TNT launcher

On a server
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Updated
Updated 26.09.2026
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TNT Datapack

This datapack brings 5 TNTs and a TNT Launcher into the game without the usage of mods. The aftermath of the explosions generate an irregular sphere for some randomness. This is also a creative only datapack so there are no crafting recipes for the items.

TNT Datapack — screenshot 3

List of TNTs

TNT #1

Spoiler

(Radius: 20)

TNT #1 Crater

TNT #2

Spoiler

(Radius: 40)

TNT #2 Crater

TNT #3

Spoiler

(Radius: 80)

TNT #3

TNT #4

Spoiler

(Radius: 160) Will display a text warning and the progress completion during the explosion process.

TNT #4

TNT #5

Spoiler

(Radius: 320) Will display a text warning and the progress completion during the explosion process.

TNT #5

Toggleable Settings

Rapid Fire Mode

On: Reloads the selected TNT in the offhand slot without a delay. This option also doesn't remove any TNTs from the hotbar in survival mode.

Off: Reloads the selected TNT in the selected item slot with the TNT launcher in the offhand. Removes one TNT everytime the launcher has been reloaded in survival mode.

TNT Datapack — screenshot 4

Destroy Unbreakable Blocks

On: Destroys every block in the game and fills everything in the radius with air.

Off: Destroys all blocks that are not under the (#wither_immune) tag such as bedrock, command blocks, etc.

Notes

  • Larger TNTs take longer to render where TNT #4 took around 1 minute and 30 seconds to complete and TNT #5 took around 6 minutes and 30 seconds to complete.
  • Some TNT textures showcased will not be used in the resource pack downloads.
  • For versions 1.20.5 and later, the TNT Launcher is able to launch regular TNTs.
  • Predicates weren't introduced until 1.15 so the TNTs in 1.14.4 are perfect spheres and their radii are smaller than the other versions.

Planned Additions

I plan to add one more TNT that allows custom radii (if I am able to figure this out), but I won't add any more TNTs other than that. I want to keep this a simple mod designed for destructive purposes only. But feel free to make a copy and add more custom TNTs on your own.

Known Issues

With the changes of function execution in 1.20.3, this made the explosion progress completion display after the explosion finishes. If you are able to find a fix to this problem, feel free to join my discord and message me there.

Video Preview

Credits

Thanks to Kalendarz2 for the original datapack and method to generate spheres without mods.

Original Datapack: https://minecraftmapy.pl/mapa/EeTP7d

How to install TNT Datapack

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the data pack for Minecraft 1.14–1.21.11 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Download the archive

    Pick the file TNT Datapack (MC 1.21.11).zip (254 KB) for your game version.

  2. New world: “Data Packs”

    When creating a world, click “Data Packs”, drag the archive into the window, then move it to “Selected”.

  3. Existing world: the datapacks folder

    Put the archive into saves/<world>/datapacks and type /reload in game.

On a server

  1. Archive goes into the server world’s datapacks

    The world/datapacks folder on the server; players do not need to install anything.

  2. Reload the data

    Type /reload in the server console or restart the server.

  3. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Versions

With dependencies

MinecraftLoaderFileDateActions
1.21.11Data pack1.21.11254 KB 1
1.21.10Data pack1.21.10249 KB
1.21.9Data pack1.21.9249 KB
1.21.8Data pack1.21.8217 KB
1.21.4Data pack1.21.4217 KB
1.21.3Data pack1.21.3217 KB
1.20.6Data pack1.20.6217 KB
1.20.4Data pack1.20.4217 KB

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Author: InfinitySwordofDiamondLicense: LicenseRef-All-Rights-Reserved

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