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Wild Animals Datenpaket für Minecraft 26.3

Dieses Datapack fügt Elefanten, Quallen, Haie und mehr hinzu, ohne den Server zu laggen! Kein Ressourcenpaket erforderlich

Auf den Server
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Aktualisiert
Aktualisiert 26.09.2026
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Wild Animals

This datapack is mostly designed for server usage (less tasks for the player), but works well in singleplayer.

No resource pack required, fully server side.

All the new animals are spawning naturally in their respective biomes, and are animated. They despawn if no one is around.

This datapack can be used in singleplayer, but it may lag depending on your computer. Manually use /function animals:kill if it lags!

Wild Animals — Screenshot 3

List of animals

  • Elephant (savanna, jungle)
  • Jellyfish (ocean, deep ocean, warm ocean, cold ocean, deep warm ocean, deep cold ocean)
  • Shark (deep warm ocean, deep cold ocean)
  • Crab (beach)
  • Ostrich (savanna)
Wild Animals — Screenshot 4

Performance impact

  • Player/Client (rendering the textures of the animals)
  • Elephant ---> Very Low
  • Jellyfish ---> High
  • Shark ---> Very Low
  • Crab ---> Very Low
  • Ostrich ---> Very Low
  • Server (functions, spawn rate and so on)
  • Elephant ---> Low
  • Jellyfish ---> Very Low
  • Shark ---> Very Low
  • Crab ---> Very Low
  • Ostrich ---> Very Low

Uninstalling

Run /function animals:kill before uninstalling!

Installation von Wild Animals

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the data pack for Minecraft 1.21.6–26.3 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Download the archive

    Pick the file Wild Animals.zip (946 KB) for your game version.

  2. New world: “Data Packs”

    When creating a world, click “Data Packs”, drag the archive into the window, then move it to “Selected”.

  3. Existing world: the datapacks folder

    Put the archive into saves/<world>/datapacks and type /reload in game.

On a server

  1. Archive goes into the server world’s datapacks

    The world/datapacks folder on the server; players do not need to install anything.

  2. Reload the data

    Type /reload in the server console or restart the server.

  3. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Versionen

Mit Abhängigkeiten

MinecraftLoaderDateiDatumAktionen
26.3Datenpaket26.3946 KB 2
26.2Datenpaket26.2946 KB
26.1Datenpaket26.1946 KB
1.21.11Datenpaket1.21.11946 KB

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