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Server Utilities Datenpaket für Minecraft 1.20.1, 1.21.1

Bietet eine Reihe von Dienstprogrammen für Datenpaket-Ersteller, darunter ein Spieler-ID-System, Funktions-Tags zur Erkennung von Serverereignissen, ein Inventar-Lösch- und Wiederherstellungssystem, Systeme zur Beibehaltung von Spielerdaten bei Namensänderungen und mehr!

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Aktualisiert 26.09.2026

Server Utilities

Server Utilities (or Server Utils for short) is a Minecraft data pack with a number of utilities for data pack creators. It tracks a number of events regarding players on a server including players joining for the first time, players joining the server and players leaving the server.

The most recent version of the pack is made for Minecraft 1.18-1.21.8.

Documentation

The Wiki contains all the necessary documentation on how to utilise the features of Server Utilities.

Feature Overview

  • Each player is given a numeric scoreboard ID
  • Each player is assigned a marker entity for storing data across username changes
  • Detects when a player joins the server
  • Detects when a player leaves the server
  • Tracks the world's spawn point
  • Inventory clearing and restoring system
  • Function macros for updating text components to newer versions

Optional features (configurable):

  • Command loops for 1 second, 10 seconds and 1 minute
  • Player registration system when a new player joins the server
  • Triggers to display players' usernames and IDs

Player registration level and player ID are also carried over when a player changes their username.

Installation von Server Utilities

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the data pack for Minecraft 1.17–1.21.8 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Download the archive

    Pick the file ServerUtilities-v2.2.2.zip (81 KB) for your game version.

  2. New world: “Data Packs”

    When creating a world, click “Data Packs”, drag the archive into the window, then move it to “Selected”.

  3. Existing world: the datapacks folder

    Put the archive into saves/<world>/datapacks and type /reload in game.

On a server

  1. Archive goes into the server world’s datapacks

    The world/datapacks folder on the server; players do not need to install anything.

  2. Reload the data

    Type /reload in the server console or restart the server.

  3. Or use the “To hosting” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Versionen

Mit Abhängigkeiten

MinecraftLoaderDateiDatumAktionen
1.21.8Datenpaket1.21.880.8 KB
1.21.6Datenpaket1.21.680.8 KB
1.21.5Datenpaket1.21.580.8 KB
1.21.4Datenpaket1.21.459.6 KB
1.21.3Datenpaket1.21.359.6 KB
1.21.1Datenpaket1.21.160.6 KB
1.20.6Datenpaket1.20.629.7 KB
1.20.4Datenpaket1.20.429.6 KB

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Autor: ZacNVRLizenz: GPL-3.0-onlyQuellcode

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