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Enchantology Datenpaket für Minecraft 26.2

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Aktualisiert 18.10.2026
  • 26.2

enchantology (v1.5.6)

A data pack with 54 new enchantments spread across the world! Each enchantment can be acquired either normally via the enchanting table, exploring structures like Pillager Outposts and Bastions, or by fishing and other looting mechanisms. See the catalog of enchantments for details behind each effect. Latest build for Minecraft 26.3.

Enchantology — Screenshot 3

Release Notes

v1.5.6. October 16th, 2026

Enchantology updated to Minecraft 26.3.

Enchantment Changes:

  • Alchemic
  • Increased probability of not consuming a potion from 30% to 50%.
  • Galloping
  • Can now be found in Abandoned Camps.
  • Gnashing
  • Can now be found in Abandoned Camps.
  • No longer considered a treasure enchantment.
Enchantology — Screenshot 4

v1.5.5. August 23rd, 2026

  • Enchantment Changes:
  • Escalation
  • Fixed bug where max_level could be 8, now max_level set to 2 as intended.
  • Windshield
  • Increased base damage reduction from 1.0 (4% per level) to 2.0 (8% per level) to compensate for the fact Elytras do not have armor or armor_toughness values, which would otherwise provide additional damage reduction.

v1.5.4. June 20th, 2026

  • Enchantology updated to Minecraft 26.2.

v1.5.3. April 5th, 2026

  • Enchantology updated to Minecraft 26.1.1.
  • Still compatible with Minecraft 1.21.11.
  • Enchantment changes:
  • Quarrying
  • Enchantment now insta-mines significantly more blocks (previously only deepslate):
  • All stone ore varieties (iron ore, coal ore, etc.)
  • All cobblestone varieties (cobblestone, cobblestone slab, etc.)
  • All stone varieties (stone slabs, stone stairs, etc.)
  • All stone brick varieties (cracked stone brick, chiseled stone brick, etc.)
  • All mossy varieties (mossy stone brick, mossy cobblestone slabs, etc.)
  • All infested blocks (e.g., infested stone brick, infested cobbletstone, etc)
  • All concrete varietes (excluding powder)

v1.5.2. December 30th, 2025

  • Enchantment changes:
  • Explosive
  • Damage on direct-hit increased from 2.0 to 4.0.
  • Shattering
  • Armor effectiveness reduction decreased from 0.20 to 0.10 per level, max level 3.
  • This change is to keep the vanilla Mace enchantment Breach competitive and worthwhile (Breach reduces armor effectiveness by 0.15 per level, max level 4).
  • Shrieking
  • Bow must now be fully charged for enchantment to activate. If not fully charged, the bow misfires.
  • Bow charge-up sound removed.
  • Steadfast
  • Now compatible with Nautilus Armor.
  • Technical changes:
  • Changed pack.mcmeta description.
  • Explosive
  • Fixed bug where damage was not dealt if victim was hit directly.
  • Fixed bug where explosions would occur if crossbow was used as a melee weapon.
  • Frost Trotter
  • Increased loot chance in snowy villages.
  • Galloping
  • Increased loot chance in savanna villages.

v1.5.1. December 9th, 2025

Enchantology updated to Minecraft 1.21.11.

Enchantment changes:

  • The Spear can now utilize the following enchantments:
  • Brutality, Certainty, Divinity, Leeching, Subjugation, Vigilance, Vitality, and Withering.
  • Curse of Revile
  • Now affects Nautilus.
  • If curse is unequipped or affected mob is out of range, affected mob remains hostile for prescribed amount of time (mob-dependent). For example, if a player strikes a bee, the bee remains angry for 25 seconds. If you approach a bee while wearing Curse of Revile, they will remain hostile to you until you remove the enchantment or leave the vicinity, at which point they will remain hostile for 25 seconds longer.

Technical changes:

  • Fixed bug where Certainty, Divinity, Leeching, Subjugation, Vigilance, and Vitality were mistakenly applicable with the Mace.
  • Fixed the following loot tables:
  • village_snowy_house was missing bundles.
  • end_city_treasure and nether bridge were missing copper horse armor.
  • jungle_temple was missing leather.
  • ruined_portal was missing lodestone.
  • woodland_mansion was missing resin clump.

v1.5.0. December 7th, 2025 (The Defense Update)

  • 7 New Enchantments (The Defense Update):
  • Heartguard (Shield)
  • Near-death experiences grant you regeneration and absorption for a short duration. Specifically, if the enchanted entity falls below 2 hearts, it is granted Absorption I (two hearts) and Regeneration I. This enchantment has a 60 second cooldown.
  • Dropped by Ravager (20% chance) and found in Woodland Mansions.
  • Magic Protection (Armor)
  • Reduced damage taken from magical sources including Dragon Breath, Poison, Potion of Instant Damage, Evoker fangs, Guardian beams, and ender pearl teleportation.
  • Incompatible with Protection, Blast Protection, Fire Protection, and Projectile Protection.
  • Found on random loot, enchanting table, and fishing.
  • Salubrity (Armor)
  • Increase maximum health by half a heart per level (max 4 hearts if all armor enchanted with Salubrity II).
  • Incompatible with Curse of Agony, Curse of Impending Doom, and Protection, but still compatible with other protection-based enchantments like Blast Protection, Fire Protection, and Projectile Protection.
  • Found by Sniffer digging (6% chance).
  • Sand Strider (Boots)
  • Increased movement on sand, red sand, and suspicious sand, but slowly drains durability in the process.
  • Incompatible with Depth Strider.
  • Found in Desert Pyramids.
  • Steadfast (Horse Armor, Wolf Armor)
  • Additional damage reduction for horses and wolves.
  • Found by fishing, random loot, etc.
  • Windshear (Elytra)
  • Your wings slice into your opponents, dealing damage when gliding at high speeds.
  • Incompatible with Windshield.
  • Found in End Cities.
  • Windshield (Elytra)
  • Additional damage reduction (half that of Protection) for Elytras.
  • Incompatible with Windshear.
  • Found in End Cities.
  • Enchantment changes:
  • Audilibity
  • Enchanted player no longer glowing when sneaking.
  • Increased drop chance in ancient cities.
  • Certainty
  • Fixed bug where shulkers were not affected by enchantment.
  • Magnetic
  • Now compatible with copper armor (helmet, chestplate, leggings, and boots) and all lightning rod oxidation states.
  • Technical changes:
  • Fixed bug where vanilla enchantments Fire Protection and Frost Walker were made incompatible.
  • Updated weight and anvil_cost of 34 enchantments, which impact their probability and level cost, to better align with vanilla enchantments.
  • Tooltip order for every enchantment created. Vanilla enchantment tooltip order is unaffected.

v1.4.0. November 3rd, 2025 (The Bow Update)

  • 6 New Enchantments:
  • Cushioning (Bow, Crossbow)
  • Arrows struck onto blocks create a magical cushion, preventing fall damage for those who land within it.
  • Incompatible with Discordant and Transposition.
  • Found in End Cities.
  • Intuition (Bow)
  • You are intuitive. Drawing your bow blinds you, but your arrows do 1.5x damage beyond your vision (5 blocks).
  • Found in Stronghold Libraries and rare Trial Chamber loot.
  • Precision (Crossbow)
  • Decrease projectile spread for crossbows with multishot. If multishot is not applied, does nothing.
  • Found in Pillager Outposts.
  • Shrieking (Bow)
  • Your arrows become pure energy, releasing a instant and powerful sonic charge.
  • Shriek penetrates both air and water, damage decreases with distance.
  • Incompatible with several enchantments; see wiki.
  • Found in Ancient Cities.
  • Thunderbolting (Crossbow)
  • Lightning strikes upon hitting your opponent (or a lightning rod) during a thunderstorm.
  • Incompatible with Explosive.
  • Found on random loot, enchanting table, fishing, and Underwater Ruins.
  • Transposition (Bow, Crossbow)
  • Upon striking an opponent, your positions are swapped.
  • Incompatible with Cushioning and Gravity.
  • Found in End Cities.
  • Enchantment changes:
  • Audibility
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Installation von Enchantology

With Millida Launcher

  1. Install Millida Launcher

    The launcher is free: download it at millida.net/launcher and sign in with any nickname.

  2. Click “Install” on this page

    The launcher opens and installs the data pack for Minecraft 26.2 automatically.

  3. Launch the game

    A profile with it appears in the launcher: click “Play”.

Manually

  1. Download the archive

    Pick the file enchantology_v1.5.5.zip (126 KB) for your game version.

  2. New world: “Data Packs”

    When creating a world, click “Data Packs”, drag the archive into the window, then move it to “Selected”.

  3. Existing world: the datapacks folder

    Put the archive into saves/<world>/datapacks and type /reload in game.

On a server

  1. Archive goes into the server world’s datapacks

    The world/datapacks folder on the server; players do not need to install anything.

  2. Reload the data

    Type /reload in the server console or restart the server.

  3. Use the “To server” button

    On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.

Versionen

Mit Abhängigkeiten

MinecraftLoaderDateiDatumAktionen
26.2—enchantology_v1.5.5.zip126 KB

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