Minecraft 1.20.1, 1.21.1-এর জন্য SinglePlayerSleep2 প্লাগইন
একজনকে ঘুমাতে দেয়, সার্ভারে অন্যদের ঘুমাতে বা লগআউট করতে না হয়েই।
SinglePlayerSleep2 প্লাগইন সম্পর্কে
For versions of minecraft older than 1.12 download the appropriate version of SPS for your MC version here... http://dev.bukkit.org/bukkit-plugins/singleplayersleep/
Description:
SinglePlayerSleep2 brings the relaxed single-player sleep experience to multiplayer servers. When a player right-clicks a bed at night, the plugin broadcasts a message like "<player> is sleeping [CANCEL]". If nobody cancels it, the server advances to morning after a short delay - without changing the day count or difficulty. The plugin also intelligently handles weather: players with the right permissions can clear rain or thunderstorms when they sleep.
Key Features
- One-player sleep - No more waiting for everyone to go to bed.
- Cancel system - Anyone can click to cancel (configurable permissions).
- Storm clearing - Optional permission-based weather reset.
- /sleep command - Alternative to using a bed.
- Lightweight & reliable - Works alongside normal bed behavior when you're the only player online.
DaySkipper (Added in 2.13.31)Players with the sps.dayskipper permission can skip from day to night using any bed. Optionally require a named item (e.g., "DaySkipper") from config.yml to activate this feature.
Nickname & Advanced Color Support (Updated in 2.13.44) Fully supports nicknames from VentureChat, Essentials, and HexNicks. Messages display player nicknames with full RGB/hex color support, gradients, and rainbows.
New in 2.13.44: Full color customization inside the sleep messages themselves! You can now use gradients, solid colors, rainbows, and placeholders in the sleep message, cancel message, DaySkipper messages, and more.
See the updated messages.yml (extract from the latest jar if needed) for all the new formatting options.
Sleepmsg examples:
Color codes are now usable in sleepmsgs, Example: <BLACK>Black<RESET>Reset
RGB format is §xFF00FF (§xFFFFFF<player> §x000000i§x999999s §x111111s§x888888l§x222222e§x777777e§x333333p§x666666i§x444444n§x555555g)
THERE MUST BE A COLOR CODE IN FRONT
sleepmsg1: §xFFFFFF<player> §xFF0000is §xFF7F00s§xFFFF00l§x00FF00ee§x0000FFpi§x4b0082n§x9400D3g sleepmsg2: §xFFFFFF<player> §x00FFFFwent to bed. Sweet Dreams sleepmsg3: <YELLOW>Shhh! §xFFFFFF<player> §xFF0000is §xFF00FFtrying §x0000FFto §x00FF00sleep! sleepmsg4: §xFFFFFF<player> §xFF00FFis asleep at the wheel sleepmsg5: §xFFFFFFNO ONE<colon> ...\n§xFFFFFF<player><colon> §xFFFF00go to bed.
Languages supported:
Available languages čeština (cs_CZ), Deutsch (de_DE), English (en_US), Español (es_ES), Español (es_MX), Français (fr_FR), Italiano (it_IT), Magyar (hu_HU), 日本語 (ja_JP), 한국어 (ko_KR), Lolcat (lol_US), Melayu (my_MY), Nederlands (nl_NL), Polski (pl_PL), Português (pt_BR), Русский (ru_RU), Svenska (sv_SV), Türkçe (tr_TR), 中文(简体) (zh_CN), 中文(繁體) (zh_TW)
Known conflicts:
I was made aware that Essentials's permission "essentials.sleepingignored" conflicts with SPS.
Messages.yml:
DO NOT CHANGE VERSION
version: 1.0.4
Set msgs for random sleep msgs here sleepmsg#: <player> msg here
Don't forget the space between : and the start of the message.
Color codes are now usable in sleepmsgs, Example: <BLACK>Black<RESET>Reset
RGB format is §xFF00FF (§x§F§F§F§F§F§F<player> §x§F§F§A§A§0§0went to bed. Sweet Dreams)
take Hex code replace hashmark with §x then place § before each character in the Hex code.
THERE MUST BE A COLOR CODE IN FRONT
messages: sleep: count: 5 message_1: <#FFFFFF><player> <rainbow>is sleeping</rainbow>... message_2: <#FFFFFF><player> <#FFAA00>went to bed. Sweet Dreams! message_3: <YELLOW>Shhh! <#FFFFFF><player> <#FF0000>is <#FF00FF>trying <#0000FF>to <#00FF00>sleep! message_4: <#FFFFFF><player> <#FF00FF>is asleep at the wheel message_5: <#FFFFFF>NO ONE<colon> ...<br><#FFFFFF><player><colon> <#FFFF00>go to bed. dayskip: count: 3 message_1: <WHITE><player> <WHITE>wants to <BLUE>sleep <WHITE>the <YELLOW>day <WHITE>away... message_2: <#FFFFFF><player> <#FF7F00>wants <#FFFF00>to <#00FF00>sleep <#0000FF>the <#4B0082>day <#821073>away<#FFFFFF>... message_3: <#FFFFFF><player> <gradient:#000000:#FFFF00>wants to sleep the day away</gradient>... sleep_canceled: count: 3 message_1: <#FFFFFF><player> <#FF5555>woke up-no dreams for you tonight! <rainbow>Sweet revenge?</rainbow> message_2: <YELLOW><player> <#FF0000>canceled sleep. <WHITE>The monsters thank you... message_3: <#FFFFFF><player> <gradient:#FF5555:#00FF00>aborted bedtime</gradient>. Back to the grind! dayskip_canceled: count: 3 message_1: <#FFFFFF><player> <#FFAA00>changed their mind-daylight wins! <gradient:#FFFF00:#FF0000>Sun's up!</gradient> message_2: <YELLOW><player> <#FF0000>bailed on the dayskip. <WHITE>Night owls unite? message_3: <#FFFFFF><player> <rainbow>woke early</rainbow>-no skipping the sun today!
Permissions:
permissions: sps.hermits: description: Allows one player to change the time to day when using a bed. Without clearing local difficulty. default: true sps.unrestricted: description: Allows the player to sleep uninterrupted. Other players will not be able to cancel it. default: false sps.downfall: description: Clears Downfall upon SPS sleep. default: false sps.thunder: description: Clears Thunderstorm upon SPS sleep default: false sps.cancel: description: Allows canceling Single Player Sleep. default: true sps.command: description: Allows player to use the /sleep command, instead of a bed. default: op sps.update: description: Allows the player to check for updates. default: op sps.op: description: Overrides all permissions. default: false sps.showUpdateAvailable: description: Shows player that there is a version update. default: op sps.dayskipper: description: Allows one player to change the time to night when using a bed. Without clearing local difficulty. default: false sps.dayskipcommand: description: Allows player to use the /dayskip command, instead of a bed. default: op sps.showCancelledMsg: description: Allows player to see the player has cancelled sleeping message. default: true
If the player is the only one player online, then the bed functions as normal, since the sleep function works before the 10 second delay.
config.yml:
IMPORTANT: THIS FILE IS FOR REFERENCE ONLY - DO NOT EDIT OR USE IN-GAME
This config_comments.yml file is ONLY included in the JAR as documentation.
The plugin NEVER loads or reads this file at runtime.
All actual configuration happens in config.yml.
Comments and explanations here are just to help you understand the options.
If you edit this file, your changes will be ignored and lost on update/reload.
DO NOT CHANGE VERSION
version: 1.1.0
Plugin-wide settings (auto-update, debug, language)
plugin:
Change to false to stop auto-update-check.
auto_update_check: true
Set to true before sending a log about an issue.
Logs trace data required to pinpoint where errors are.
debug: false
Set the language to use. Languages: čeština (cs_CZ), Deutsch (de_DE), English (en_US),
Español (es_ES), Español (es_MX), Français (fr_FR), Italiano (it_IT), Magyar (hu_HU),
日本語 (ja_JP), 한국어 (ko_KR), Lolcat (lol_US), Melayu (my_MY), Nederlands (nl_NL),
Polski (pl_PL), Português (pt_BR), Русский (ru_RU), Svenska (sv_SV), Türkçe (tr_TR),
中文(简体) (zh_CN), 中文(繁體) (zh_TW)
lang: en_US
Global/shared settings (apply to both sleep and dayskip)
global:
Enables fancy ANSI colors in console.
colorful_console: true
Should plugin use short name (SPS) or long name (SinglePlayerSleep)?
long_plugin_name: true
Default world name to use for console commands (/sleep or /dayskip) when no world is specified.
Use the exact world name (case-sensitive). If invalid or missing, falls back to the first loaded world.
console_default_world: "world"
Set to true to use random messages for sleep/dayskip broadcasts.
random_messages: true
Should broadcasts be per world, or server wide? (Should be true for multiverse/multi-world servers)
broadcast_per_world: true
Set to true to ignore vanished players when handling sleep events and canceling.
ignore_vanished: true
Color for the main message text (was sleepmsgcolor / skip_color).
Colors: AQUA, BLACK, GOLD, GRAY, BLUE, GREEN, RED, YELLOW, WHITE,
DARK_AQUA, DARK_BLUE, DARK_GRAY, DARK_GREEN, DARK_RED, DARK_PURPLE, LIGHT_PURPLE,
MAGIC, BOLD, STRIKETHROUGH, UNDERLINE, ITALIC, RESET
message_color: WHITE
Color for player names in messages.
player_name_color: WHITE
Color for the [CANCEL] link text in broadcast messages.
cancel_color: RED
Color for the brackets around the [CANCEL] link.
cancel_bracket_color: YELLOW
Cooldown limits (in seconds) to prevent spam
limits:
Time a player must wait before using sleep or dayskip again.
Set to 0 to disable.
use_cooldown: 30
Time a player must wait before using cancel again.
Set to 0 to disable.
cancel_cooldown: 30
Should player nicknames use their display name (true) or username (false)?
nickname_use_displayname: true
Sleep settings
sleep:
Set to true to auto-fix playersSleepingPercentage to 100 if invalid or <= 0.
auto_fix_sleeping_percentage: true
Worlds where sleep is disabled (case-sensitive, comma-separated)
blacklist: world_nether, world_the_end
SinglePlayerSleep2 কীভাবে ইনস্টল করবেন
A server on Paper or Spigot
The plugin runs on the server core for Minecraft 1.20–26.2; players do not need to install anything.
File goes into the plugins folder
Download the file SinglePlayerSleep-1.20_2.13.58.jar (413 KB) and put it into the server’s plugins folder.
Restart the server
On startup the plugin creates its own settings folder in plugins.
Use the “To server” button
On Millida Hosting, the button at the top of the page uploads the file to your server and restarts it for you.
ভার্সন
ডিপেন্ডেন্সিসহ
| Minecraft | লোডার | ফাইল | তারিখ | অ্যাকশন |
|---|---|---|---|---|
| 1.20.6 | — | SinglePlayerSleep v1.20_2.13.58413 KB ১ | ||
| 1.20.6 | — | SinglePlayerSleep v1.20_2.13.58.D1413 KB |
FAQ
Which Minecraft versions does SinglePlayerSleep2 work on?
There are files for 1.20–26.2, 23 versions in total. The newest is 26.2.
Do players need to install SinglePlayerSleep2?
No, the plugin goes only on the server, into the plugins folder: players do not need to download anything.
Where can I download SinglePlayerSleep2 safely?
On this page: the file SinglePlayerSleep-1.20_2.13.58.jar (413 KB) is stored on Millida’s server, with no link shorteners. SHA-1 checksum: 327214cfda16cde6c8e79736e742296c7fb3c874.
রিভিউ
SinglePlayerSleep2-এ প্রথম রেটিং দিন



